committing changes in /etc made by "apt full-upgrade"

Package changes:
-apt 1.8.0 armhf
+apt 1.8.2 armhf
-apt-utils 1.8.0 armhf
+apt-utils 1.8.2 armhf
-base-files 10.1+rpi1 armhf
+base-files 10.3+rpi1 armhf
-bluez 5.50-1+b11 armhf
+bluez 5.50-1+b12 armhf
-curl 7.64.0-2 armhf
+curl 7.64.0-4 armhf
-dbus 1.12.12-1 armhf
-dbus-user-session 1.12.12-1 armhf
+dbus 1.12.16-1 armhf
+dbus-user-session 1.12.16-1 armhf
-devscripts 2.19.4 armhf
+devscripts 2.19.5 armhf
-distro-info-data 0.40 all
+distro-info-data 0.41 all
-dpkg 1.19.6 armhf
-dpkg-dev 1.19.6 all
+dpkg 1.19.7 armhf
+dpkg-dev 1.19.7 all
-exim4-base 4.92-2 armhf
-exim4-config 4.92-2 all
-exim4-daemon-light 4.92-2 armhf
+exim4-base 4.92-7 armhf
+exim4-config 4.92-7 all
+exim4-daemon-light 4.92-7 armhf
-gir1.2-gst-plugins-base-1.0 1.14.4-1 armhf
+gir1.2-gst-plugins-base-1.0 1.14.4-2 armhf
-gstreamer1.0-alsa 1.14.4-1 armhf
-gstreamer1.0-gl 1.14.4-1 armhf
-gstreamer1.0-plugins-base 1.14.4-1 armhf
-gstreamer1.0-x 1.14.4-1 armhf
+gstreamer1.0-alsa 1.14.4-2 armhf
+gstreamer1.0-gl 1.14.4-2 armhf
+gstreamer1.0-plugins-base 1.14.4-2 armhf
+gstreamer1.0-x 1.14.4-2 armhf
-libapt-inst2.0 1.8.0 armhf
+libapt-inst2.0 1.8.2 armhf
-libapt-pkg5.0 1.8.0 armhf
+libapt-pkg5.0 1.8.2 armhf
-libavcodec58 7:4.1.1-1 armhf
-libavformat58 7:4.1.1-1 armhf
-libavutil56 7:4.1.1-1 armhf
+libavcodec58 7:4.1.3-1 armhf
+libavformat58 7:4.1.3-1 armhf
+libavutil56 7:4.1.3-1 armhf
-libbluetooth3 5.50-1+b11 armhf
+libbluetooth3 5.50-1+b12 armhf
-libc-bin 2.28-8 armhf
-libc-dev-bin 2.28-8 armhf
-libc-l10n 2.28-8 all
-libc6 2.28-8 armhf
-libc6-dbg 2.28-8 armhf
-libc6-dev 2.28-8 armhf
+libc-bin 2.28-10+rpi1 armhf
+libc-dev-bin 2.28-10+rpi1 armhf
+libc-l10n 2.28-10+rpi1 all
+libc6 2.28-10+rpi1 armhf
+libc6-dbg 2.28-10+rpi1 armhf
+libc6-dev 2.28-10+rpi1 armhf
-libcryptsetup12 2:2.1.0-3 armhf
+libcryptsetup12 2:2.1.0-5 armhf
-libcurl3-gnutls 7.64.0-2 armhf
-libcurl4 7.64.0-2 armhf
+libcurl3-gnutls 7.64.0-4 armhf
+libcurl4 7.64.0-4 armhf
-libdbus-1-3 1.12.12-1 armhf
+libdbus-1-3 1.12.16-1 armhf
-libdpkg-perl 1.19.6 all
+libdpkg-perl 1.19.7 all
-libdw1 0.176-1 armhf
+libdw1 0.176-1.1 armhf
-libegl-mesa0 18.3.4-2 armhf
+libegl-mesa0 18.3.6-2 armhf
-libegl1-mesa-dev 18.3.4-2 armhf
-libelf1 0.176-1 armhf
+libegl1-mesa-dev 18.3.6-2 armhf
+libelf1 0.176-1.1 armhf
-libfaad2 2.8.8-2 armhf
+libfaad2 2.8.8-3 armhf
-libgbm1 18.3.4-2 armhf
+libgbm1 18.3.6-2 armhf
-libgd3 2.2.5-5.1 armhf
+libgd3 2.2.5-5.2 armhf
-libgl1-mesa-dev 18.3.4-2 armhf
-libgl1-mesa-dri 18.3.4-2 armhf
-libglapi-mesa 18.3.4-2 armhf
+libgl1-mesa-dev 18.3.6-2 armhf
+libgl1-mesa-dri 18.3.6-2 armhf
+libglapi-mesa 18.3.6-2 armhf
-libgles2-mesa-dev 18.3.4-2 armhf
-libglib2.0-0 2.58.3-1 armhf
-libglib2.0-bin 2.58.3-1 armhf
-libglib2.0-data 2.58.3-1 all
-libglib2.0-dev 2.58.3-1 armhf
-libglib2.0-dev-bin 2.58.3-1 armhf
+libgles2-mesa-dev 18.3.6-2 armhf
+libglib2.0-0 2.58.3-2 armhf
+libglib2.0-bin 2.58.3-2 armhf
+libglib2.0-data 2.58.3-2 all
+libglib2.0-dev 2.58.3-2 armhf
+libglib2.0-dev-bin 2.58.3-2 armhf
-libglx-mesa0 18.3.4-2 armhf
+libglx-mesa0 18.3.6-2 armhf
-libgnutls-dane0 3.6.6-2 armhf
-libgnutls30 3.6.6-2 armhf
+libgnutls-dane0 3.6.7-4 armhf
+libgnutls30 3.6.7-4 armhf
-libgstreamer-gl1.0-0 1.14.4-1 armhf
-libgstreamer-plugins-base1.0-0 1.14.4-1 armhf
-libgstreamer-plugins-base1.0-dev 1.14.4-1 armhf
+libgstreamer-gl1.0-0 1.14.4-2 armhf
+libgstreamer-plugins-base1.0-0 1.14.4-2 armhf
+libgstreamer-plugins-base1.0-dev 1.14.4-2 armhf
-libnss-systemd 241-3+rpi1 armhf
+libnss-systemd 241-5+rpi1 armhf
-libpam-systemd 241-3+rpi1 armhf
+libpam-systemd 241-5+rpi1 armhf
-libpng-dev 1.6.36-5 armhf
-libpng-tools 1.6.36-5 armhf
-libpng16-16 1.6.36-5 armhf
+libpng-dev 1.6.36-6 armhf
+libpng-tools 1.6.36-6 armhf
+libpng16-16 1.6.36-6 armhf
-libpython3-dev 3.7.2-1 armhf
-libpython3-stdlib 3.7.2-1 armhf
+libpython3-dev 3.7.3-1 armhf
+libpython3-stdlib 3.7.3-1 armhf
-libpython3.7 3.7.3~rc1-1 armhf
-libpython3.7-dev 3.7.3~rc1-1 armhf
-libpython3.7-minimal 3.7.3~rc1-1 armhf
-libpython3.7-stdlib 3.7.3~rc1-1 armhf
+libpython3.7 3.7.3-2 armhf
+libpython3.7-dev 3.7.3-2 armhf
+libpython3.7-minimal 3.7.3-2 armhf
+libpython3.7-stdlib 3.7.3-2 armhf
-libruby2.5 2.5.5-1 armhf
+libruby2.5 2.5.5-3 armhf
-libsmbclient 2:4.9.5+dfsg-3 armhf
+libsmbclient 2:4.9.5+dfsg-4 armhf
-libsqlite3-0 3.27.2-2 armhf
+libsqlite3-0 3.27.2-3 armhf
-libssh-gcrypt-4 0.8.6-3 armhf
+libssh-gcrypt-4 0.8.7-1 armhf
-libssl1.1 1.1.1b-2 armhf
+libssl1.1 1.1.1c-1 armhf
-libswresample3 7:4.1.1-1 armhf
+libswresample3 7:4.1.3-1 armhf
-libsystemd0 241-3+rpi1 armhf
+libsystemd0 241-5+rpi1 armhf
-libudev1 241-3+rpi1 armhf
+libudev1 241-5+rpi1 armhf
-libwbclient0 2:4.9.5+dfsg-3 armhf
+libwbclient0 2:4.9.5+dfsg-4 armhf
-libwww-perl 6.36-1 all
+libwww-perl 6.36-2 all
-lintian 2.9.1 all
+lintian 2.15.0 all
-locales 2.28-8 all
+locales 2.28-10+rpi1 all
-lsb-base 10.2019031300+rpi1 all
-lsb-release 10.2019031300+rpi1 all
+lsb-base 10.2019051400+rpi1 all
+lsb-release 10.2019051400+rpi1 all
-manpages 4.16-1 all
-manpages-dev 4.16-1 all
+manpages 4.16-2 all
+manpages-dev 4.16-2 all
-mesa-common-dev 18.3.4-2 armhf
-mesa-va-drivers 18.3.4-2 armhf
-mesa-vdpau-drivers 18.3.4-2 armhf
+mesa-common-dev 18.3.6-2 armhf
+mesa-va-drivers 18.3.6-2 armhf
+mesa-vdpau-drivers 18.3.6-2 armhf
-multiarch-support 2.28-8 armhf
+multiarch-support 2.28-10+rpi1 armhf
-openssl 1.1.1b-2 armhf
+openssl 1.1.1c-1 armhf
-python3 3.7.2-1 armhf
-python3-acme 0.31.0-1 all
+python3 3.7.3-1 armhf
+python3-acme 0.31.0-2 all
-python3-debian 0.1.34 all
-python3-dev 3.7.2-1 armhf
-python3-distutils 3.7.3~rc1-1 all
+python3-debian 0.1.35 all
+python3-dev 3.7.3-1 armhf
+python3-distutils 3.7.3-1 all
-python3-lib2to3 3.7.3~rc1-1 all
+python3-lib2to3 3.7.3-1 all
-python3-minimal 3.7.2-1 armhf
+python3-minimal 3.7.3-1 armhf
-python3.7 3.7.3~rc1-1 armhf
-python3.7-dev 3.7.3~rc1-1 armhf
-python3.7-minimal 3.7.3~rc1-1 armhf
+python3.7 3.7.3-2 armhf
+python3.7-dev 3.7.3-2 armhf
+python3.7-minimal 3.7.3-2 armhf
-qtchooser 66-1 armhf
+qtchooser 66-2 armhf
-ruby2.5 2.5.5-1 armhf
+ruby2.5 2.5.5-3 armhf
-samba-libs 2:4.9.5+dfsg-3 armhf
+samba-libs 2:4.9.5+dfsg-4 armhf
-systemd 241-3+rpi1 armhf
-systemd-sysv 241-3+rpi1 armhf
+systemd 241-5+rpi1 armhf
+systemd-sysv 241-5+rpi1 armhf
-tasksel 3.52 all
-tasksel-data 3.52 all
+tasksel 3.53 all
+tasksel-data 3.53 all
-udev 241-3+rpi1 armhf
+udev 241-5+rpi1 armhf
-unzip 6.0-22 armhf
+unzip 6.0-23 armhf
-vim-common 2:8.1.0875-2 all
-vim-nox 2:8.1.0875-2 armhf
-vim-runtime 2:8.1.0875-2 all
-vim-tiny 2:8.1.0875-2 armhf
+vim-common 2:8.1.0875-5 all
+vim-nox 2:8.1.0875-5 armhf
+vim-runtime 2:8.1.0875-5 all
+vim-tiny 2:8.1.0875-5 armhf
-whois 5.4.2 armhf
+whois 5.4.3 armhf
-xxd 2:8.1.0875-2 armhf
+xxd 2:8.1.0875-5 armhf
Joshua Dye 6 years ago
parent 121f843486
commit 3dc3f21499

@ -511,7 +511,6 @@ maybe chmod 0644 'dpkg/origins/raspbian'
maybe chmod 0644 'dpkg/shlibs.default'
maybe chmod 0644 'dpkg/shlibs.override'
maybe chmod 0644 'dput.cf'
maybe chmod 0644 'drirc'
maybe chmod 0755 'elinks'
maybe chmod 0755 'emacs'
maybe chmod 0755 'emacs/site-start.d'

@ -17,6 +17,7 @@ APT
"linux-modules";
"linux-modules-extra";
"linux-signed-image";
"linux-image-unsigned";
# kfreebsd kernels
"kfreebsd-image";
"kfreebsd-headers";
@ -30,6 +31,10 @@ APT
# tools
"linux-tools";
"linux-cloud-tools";
# build info
"linux-buildinfo";
# source code
"linux-source";
};
Never-MarkAuto-Sections

@ -1 +1 @@
buster/sid
10.0

334
drirc

@ -1,334 +0,0 @@
<!--
============================================
Application bugs worked around in this file:
============================================
* Unigine Heaven 3.0 and older contain too many bugs and can't be supported
by drivers that want to be compliant.
* Various Unigine products don't use the #version and #extension GLSL
directives, meaning they only get GLSL 1.10 and no extensions for their
shaders.
Enabling all extensions for Unigine fixes most issues, but the GLSL version
is still 1.10.
* If ARB_sample_shading is supported, Unigine Heaven 4.0 and Valley 1.0 uses
an #extension directive in the middle of its shaders, which is illegal
in GLSL.
* Dying Light and Dead Island Definitive Edition redeclare vertex shader
built-ins (specifically gl_VertexID), which causes the vertex shaders to fail
to compile.
TODO: document the other workarounds.
-->
<driconf>
<!-- Please always enable app-specific workarounds for all drivers and
screens. -->
<device>
<application name="Unigine Sanctuary" executable="Sanctuary">
<option name="force_glsl_extensions_warn" value="true" />
<option name="disable_blend_func_extended" value="true" />
</application>
<application name="Unigine Tropics" executable="Tropics">
<option name="force_glsl_extensions_warn" value="true" />
<option name="disable_blend_func_extended" value="true" />
</application>
<application name="Unigine Heaven (32-bit)" executable="heaven_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Valley (32-bit)" executable="valley_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Valley (64-bit)" executable="valley_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
<option name="disable_blend_func_extended" value="true" />
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
<option name="disable_blend_func_extended" value="true" />
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Savage 2" executable="savage2.bin">
<option name="disable_glsl_line_continuations" value="true" />
</application>
<application name="Topogun (32-bit)" executable="topogun32">
<option name="always_have_depth_buffer" value="true" />
</application>
<application name="Topogun (64-bit)" executable="topogun64">
<option name="always_have_depth_buffer" value="true" />
</application>
<application name="Dead Island (incl. Definitive Edition)" executable="DeadIslandGame">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- For the Definitive Edition which shares the same executable name -->
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
<application name="Dead Island Riptide Definitive Edition" executable="DeadIslandRiptideGame">
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
<application name="Dying Light" executable="DyingLightGame">
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
<application name="RAGE (64-bit)" executable="Rage64.exe">
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
<application name="RAGE (32-bit)" executable="Rage.exe">
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
<application name="Second Life" executable="do-not-directly-run-secondlife-bin">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Warsow (32-bit)" executable="warsow.i386">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Warsow (64-bit)" executable="warsow.x86_64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Rust" executable="rust">
<option name="glsl_zero_init" value="true"/>
</application>
<application name="Divinity: Original Sin Enhanced Edition" executable="EoCApp">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Metro 2033 Redux / Metro Last Night Redux" executable="metro">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Worms W.M.D" executable="Worms W.M.Dx64">
<option name="allow_higher_compat_version" value="true" />
</application>
<application name="Crookz - The Big Heist" executable="Crookz">
<option name="allow_higher_compat_version" value="true" />
</application>
<application name="Tropico 5" executable="Tropico5">
<option name="allow_higher_compat_version" value="true" />
</application>
<application name="The Culling" executable="Victory">
<option name="force_glsl_version" value="440" />
</application>
<application name="Spec Ops: The Line (32-bit)" executable="specops.i386">
<option name="force_glsl_abs_sqrt" value="true" />
</application>
<application name="Spec Ops: The Line (64-bit)" executable="specops">
<option name="force_glsl_abs_sqrt" value="true" />
</application>
<application name="Kerbal Space Program (32-bit)" executable="KSP.x86">
<option name="glsl_zero_init" value="true"/>
</application>
<application name="Kerbal Space Program (64-bit)" executable="KSP.x86_64">
<option name="glsl_zero_init" value="true"/>
</application>
<application name="Rocket League" executable="RocketLeague">
<option name="glsl_correct_derivatives_after_discard" value="true"/>
</application>
<application name="The Witcher 2" executable="witcher2">
<option name="glsl_correct_derivatives_after_discard" value="true"/>
</application>
<application name="Unreal 4 Editor" executable="UE4Editor">
<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
</application>
<application name="Observer" executable="TheObserver-Linux-Shipping">
<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
</application>
<application name="Steamroll" executable="Steamroll-Linux-Shipping">
<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
</application>
<application name="Refunct" executable="Refunct-Linux-Shipping">
<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
</application>
<application name="Google Earth VR" executable="Earth.exe">
<option name="allow_glsl_builtin_const_expression" value="true"/>
<option name="allow_glsl_relaxed_es" value="true"/>
</application>
<application name="No Mans Sky" executable="NMS.exe">
<option name="force_glsl_extensions_warn" value="true" />
</application>
<application name="ARMA 3" executable="arma3.x86_64">
<option name="glsl_correct_derivatives_after_discard" value="true"/>
</application>
<application name="Wolfenstein The Old Blood" executable="WolfOldBlood_x64.exe">
<option name="force_compat_profile" value="true" />
</application>
<!-- The GL thread whitelist is below, workarounds are above.
Keep it that way. -->
<application name="Alien Isolation" executable="AlienIsolation">
<option name="mesa_glthread" value="true"/>
</application>
<application name="BioShock Infinite" executable="bioshock.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Borderlands 2" executable="Borderlands2">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Civilization 5" executable="Civ5XP">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Civilization 6" executable="Civ6">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Dreamfall Chapters" executable="Dreamfall Chapters">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Hitman" executable="HitmanPro">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Renowned Explorers: International Society" executable="abbeycore_steam">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Saints Row 2" executable="saintsrow2.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Saints Row: The Third" executable="SaintsRow3.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Saints Row IV" executable="SaintsRow4.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Saints Row: Gat out of Hell" executable="SaintsRow4GooH.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Sid Meier's: Civilization Beyond Earth" executable="CivBE">
<option name="mesa_glthread" value="true"/>
</application>
<application name="The Witcher 2" executable="witcher2">
<option name="mesa_glthread" value="true"/>
</application>
<application name="American Truck Simulator" executable="amtrucks">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Euro Truck Simulator 2" executable="eurotrucks2">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Overlord" executable="overlord.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Overlord 2" executable="overlord2.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Oil Rush" executable="OilRush_x86">
<option name="mesa_glthread" value="true"/>
</application>
<application name="War Thunder" executable="aces">
<option name="mesa_glthread" value="true"/>
</application>
<application name="War Thunder (Wine)" executable="aces.exe">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Outlast" executable="OLGame.x86_64">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Spec Ops: The Line (32-bit)" executable="specops.i386">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Spec Ops: The Line (64-bit)" executable="specops">
<option name="mesa_glthread" value="true"/>
</application>
<application name="Mount and Blade Warband" executable="mb_warband_linux">
<option name="mesa_glthread" value="true"/>
</application>
<!-- around 18% performance increase in min and avg fps, max fps capped at 60fps. -->
<application name="Medieval II: Total War" executable="Medieval2">
<option name="mesa_glthread" value="true"/>
</application>
<!-- min fps ~21 ===> ~27 while standing still in game, also higher gpu load. -->
<application name="Carnivores: Dinosaur Hunter Reborn (wine)" executable="Carnivores-master.exe">
<option name="mesa_glthread" value="true"/>
</application>
<!-- around 30% increase in avg fps -->
<application name="Far Cry 2 (wine)" executable="farcry2.exe">
<option name="mesa_glthread" value="true"/>
</application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">
<application name="gnome-shell" executable="gnome-shell">
<option name="glx_disable_ext_buffer_age" value="true" />
<option name="glx_disable_oml_sync_control" value="true" />
<option name="glx_disable_sgi_video_sync" value="true" />
</application>
<application name="Compiz" executable="Compiz">
<option name="glx_disable_ext_buffer_age" value="true" />
<option name="glx_disable_oml_sync_control" value="true" />
</application>
</device>
<device driver="radeonsi">
<application name="ARK: Survival Evolved (and unintentionally the UE4 demo template)" executable="ShooterGame">
<option name="radeonsi_clear_db_cache_before_clear" value="true" />
</application>
</device>
</driconf>

@ -50,25 +50,36 @@ acl_check_data:
# Add headers to a message if it is judged to be spam. Before enabling this,
# you must install SpamAssassin. You also need to set the spamd_address
# you must install SpamAssassin. You may also need to set the spamd_address
# option in the main configuration.
#
# exim4-daemon-heavy must be used for this section to work.
#
# Please note that this is only suiteable as an example. There are
# multiple issues with this configuration method. For example, if you go
# this way, you'll give your spamassassin daemon write access to the
# entire exim spool which might be a security issue in case of a
# spamassassin exploit.
# Please note that this is only suiteable as an example. See
# /usr/share/doc/exim4-base/README.Debian.gz
#
# See the exim docs and the exim wiki for more suitable examples.
#
# # Remove internal headers
# warn
# spam = Debian-exim:true
# add_header = X-Spam_score: $spam_score\n\
# X-Spam_score_int: $spam_score_int\n\
# X-Spam_bar: $spam_bar\n\
# X-Spam_report: $spam_report
# remove_header = X-Spam_score: X-Spam_score_int : X-Spam_bar : \
# X-Spam_report
#
# warn
# condition = ${if <{$message_size}{120k}{1}{0}}
# # ":true" to add headers/acl variables even if not spam
# spam = nobody:true
# add_header = X-Spam_score: $spam_score
# add_header = X-Spam_bar: $spam_bar
# # Do not enable this unless you have shorted SpamAssassin's report
# #add_header = X-Spam_report: $spam_report
#
# Reject spam messages (score >15.0).
# This breaks mailing list and forward messages.
# deny
# message = Classified as spam (score $spam_score)
# condition = ${if <{$message_size}{120k}{1}{0}}
# condition = ${if >{$spam_score_int}{150}{true}{false}}
# This hook allows you to hook in your own ACLs without having to

@ -942,25 +942,36 @@ acl_check_data:
# Add headers to a message if it is judged to be spam. Before enabling this,
# you must install SpamAssassin. You also need to set the spamd_address
# you must install SpamAssassin. You may also need to set the spamd_address
# option in the main configuration.
#
# exim4-daemon-heavy must be used for this section to work.
#
# Please note that this is only suiteable as an example. There are
# multiple issues with this configuration method. For example, if you go
# this way, you'll give your spamassassin daemon write access to the
# entire exim spool which might be a security issue in case of a
# spamassassin exploit.
# Please note that this is only suiteable as an example. See
# /usr/share/doc/exim4-base/README.Debian.gz
#
# See the exim docs and the exim wiki for more suitable examples.
#
# # Remove internal headers
# warn
# remove_header = X-Spam_score: X-Spam_score_int : X-Spam_bar : \
# X-Spam_report
#
# warn
# spam = Debian-exim:true
# add_header = X-Spam_score: $spam_score\n\
# X-Spam_score_int: $spam_score_int\n\
# X-Spam_bar: $spam_bar\n\
# X-Spam_report: $spam_report
# condition = ${if <{$message_size}{120k}{1}{0}}
# # ":true" to add headers/acl variables even if not spam
# spam = nobody:true
# add_header = X-Spam_score: $spam_score
# add_header = X-Spam_bar: $spam_bar
# # Do not enable this unless you have shorted SpamAssassin's report
# #add_header = X-Spam_report: $spam_report
#
# Reject spam messages (score >15.0).
# This breaks mailing list and forward messages.
# deny
# message = Classified as spam (score $spam_score)
# condition = ${if <{$message_size}{120k}{1}{0}}
# condition = ${if >{$spam_score_int}{150}{true}{false}}
# This hook allows you to hook in your own ACLs without having to

@ -1,2 +1,2 @@
Raspbian GNU/Linux buster/sid \n \l
Raspbian GNU/Linux 10 \n \l

@ -1 +1 @@
Raspbian GNU/Linux buster/sid
Raspbian GNU/Linux 10

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