committing changes in /etc made by "apt full-upgrade"
Package changes: -apt 1.8.0 armhf +apt 1.8.2 armhf -apt-utils 1.8.0 armhf +apt-utils 1.8.2 armhf -base-files 10.1+rpi1 armhf +base-files 10.3+rpi1 armhf -bluez 5.50-1+b11 armhf +bluez 5.50-1+b12 armhf -curl 7.64.0-2 armhf +curl 7.64.0-4 armhf -dbus 1.12.12-1 armhf -dbus-user-session 1.12.12-1 armhf +dbus 1.12.16-1 armhf +dbus-user-session 1.12.16-1 armhf -devscripts 2.19.4 armhf +devscripts 2.19.5 armhf -distro-info-data 0.40 all +distro-info-data 0.41 all -dpkg 1.19.6 armhf -dpkg-dev 1.19.6 all +dpkg 1.19.7 armhf +dpkg-dev 1.19.7 all -exim4-base 4.92-2 armhf -exim4-config 4.92-2 all -exim4-daemon-light 4.92-2 armhf +exim4-base 4.92-7 armhf +exim4-config 4.92-7 all +exim4-daemon-light 4.92-7 armhf -gir1.2-gst-plugins-base-1.0 1.14.4-1 armhf +gir1.2-gst-plugins-base-1.0 1.14.4-2 armhf -gstreamer1.0-alsa 1.14.4-1 armhf -gstreamer1.0-gl 1.14.4-1 armhf -gstreamer1.0-plugins-base 1.14.4-1 armhf -gstreamer1.0-x 1.14.4-1 armhf +gstreamer1.0-alsa 1.14.4-2 armhf +gstreamer1.0-gl 1.14.4-2 armhf +gstreamer1.0-plugins-base 1.14.4-2 armhf +gstreamer1.0-x 1.14.4-2 armhf -libapt-inst2.0 1.8.0 armhf +libapt-inst2.0 1.8.2 armhf -libapt-pkg5.0 1.8.0 armhf +libapt-pkg5.0 1.8.2 armhf -libavcodec58 7:4.1.1-1 armhf -libavformat58 7:4.1.1-1 armhf -libavutil56 7:4.1.1-1 armhf +libavcodec58 7:4.1.3-1 armhf +libavformat58 7:4.1.3-1 armhf +libavutil56 7:4.1.3-1 armhf -libbluetooth3 5.50-1+b11 armhf +libbluetooth3 5.50-1+b12 armhf -libc-bin 2.28-8 armhf -libc-dev-bin 2.28-8 armhf -libc-l10n 2.28-8 all -libc6 2.28-8 armhf -libc6-dbg 2.28-8 armhf -libc6-dev 2.28-8 armhf +libc-bin 2.28-10+rpi1 armhf +libc-dev-bin 2.28-10+rpi1 armhf +libc-l10n 2.28-10+rpi1 all +libc6 2.28-10+rpi1 armhf +libc6-dbg 2.28-10+rpi1 armhf +libc6-dev 2.28-10+rpi1 armhf -libcryptsetup12 2:2.1.0-3 armhf +libcryptsetup12 2:2.1.0-5 armhf -libcurl3-gnutls 7.64.0-2 armhf -libcurl4 7.64.0-2 armhf +libcurl3-gnutls 7.64.0-4 armhf +libcurl4 7.64.0-4 armhf -libdbus-1-3 1.12.12-1 armhf +libdbus-1-3 1.12.16-1 armhf -libdpkg-perl 1.19.6 all +libdpkg-perl 1.19.7 all -libdw1 0.176-1 armhf +libdw1 0.176-1.1 armhf -libegl-mesa0 18.3.4-2 armhf +libegl-mesa0 18.3.6-2 armhf -libegl1-mesa-dev 18.3.4-2 armhf -libelf1 0.176-1 armhf +libegl1-mesa-dev 18.3.6-2 armhf +libelf1 0.176-1.1 armhf -libfaad2 2.8.8-2 armhf +libfaad2 2.8.8-3 armhf -libgbm1 18.3.4-2 armhf +libgbm1 18.3.6-2 armhf -libgd3 2.2.5-5.1 armhf +libgd3 2.2.5-5.2 armhf -libgl1-mesa-dev 18.3.4-2 armhf -libgl1-mesa-dri 18.3.4-2 armhf -libglapi-mesa 18.3.4-2 armhf +libgl1-mesa-dev 18.3.6-2 armhf +libgl1-mesa-dri 18.3.6-2 armhf +libglapi-mesa 18.3.6-2 armhf -libgles2-mesa-dev 18.3.4-2 armhf -libglib2.0-0 2.58.3-1 armhf -libglib2.0-bin 2.58.3-1 armhf -libglib2.0-data 2.58.3-1 all -libglib2.0-dev 2.58.3-1 armhf -libglib2.0-dev-bin 2.58.3-1 armhf +libgles2-mesa-dev 18.3.6-2 armhf +libglib2.0-0 2.58.3-2 armhf +libglib2.0-bin 2.58.3-2 armhf +libglib2.0-data 2.58.3-2 all +libglib2.0-dev 2.58.3-2 armhf +libglib2.0-dev-bin 2.58.3-2 armhf -libglx-mesa0 18.3.4-2 armhf +libglx-mesa0 18.3.6-2 armhf -libgnutls-dane0 3.6.6-2 armhf -libgnutls30 3.6.6-2 armhf +libgnutls-dane0 3.6.7-4 armhf +libgnutls30 3.6.7-4 armhf -libgstreamer-gl1.0-0 1.14.4-1 armhf -libgstreamer-plugins-base1.0-0 1.14.4-1 armhf -libgstreamer-plugins-base1.0-dev 1.14.4-1 armhf +libgstreamer-gl1.0-0 1.14.4-2 armhf +libgstreamer-plugins-base1.0-0 1.14.4-2 armhf +libgstreamer-plugins-base1.0-dev 1.14.4-2 armhf -libnss-systemd 241-3+rpi1 armhf +libnss-systemd 241-5+rpi1 armhf -libpam-systemd 241-3+rpi1 armhf +libpam-systemd 241-5+rpi1 armhf -libpng-dev 1.6.36-5 armhf -libpng-tools 1.6.36-5 armhf -libpng16-16 1.6.36-5 armhf +libpng-dev 1.6.36-6 armhf +libpng-tools 1.6.36-6 armhf +libpng16-16 1.6.36-6 armhf -libpython3-dev 3.7.2-1 armhf -libpython3-stdlib 3.7.2-1 armhf +libpython3-dev 3.7.3-1 armhf +libpython3-stdlib 3.7.3-1 armhf -libpython3.7 3.7.3~rc1-1 armhf -libpython3.7-dev 3.7.3~rc1-1 armhf -libpython3.7-minimal 3.7.3~rc1-1 armhf -libpython3.7-stdlib 3.7.3~rc1-1 armhf +libpython3.7 3.7.3-2 armhf +libpython3.7-dev 3.7.3-2 armhf +libpython3.7-minimal 3.7.3-2 armhf +libpython3.7-stdlib 3.7.3-2 armhf -libruby2.5 2.5.5-1 armhf +libruby2.5 2.5.5-3 armhf -libsmbclient 2:4.9.5+dfsg-3 armhf +libsmbclient 2:4.9.5+dfsg-4 armhf -libsqlite3-0 3.27.2-2 armhf +libsqlite3-0 3.27.2-3 armhf -libssh-gcrypt-4 0.8.6-3 armhf +libssh-gcrypt-4 0.8.7-1 armhf -libssl1.1 1.1.1b-2 armhf +libssl1.1 1.1.1c-1 armhf -libswresample3 7:4.1.1-1 armhf +libswresample3 7:4.1.3-1 armhf -libsystemd0 241-3+rpi1 armhf +libsystemd0 241-5+rpi1 armhf -libudev1 241-3+rpi1 armhf +libudev1 241-5+rpi1 armhf -libwbclient0 2:4.9.5+dfsg-3 armhf +libwbclient0 2:4.9.5+dfsg-4 armhf -libwww-perl 6.36-1 all +libwww-perl 6.36-2 all -lintian 2.9.1 all +lintian 2.15.0 all -locales 2.28-8 all +locales 2.28-10+rpi1 all -lsb-base 10.2019031300+rpi1 all -lsb-release 10.2019031300+rpi1 all +lsb-base 10.2019051400+rpi1 all +lsb-release 10.2019051400+rpi1 all -manpages 4.16-1 all -manpages-dev 4.16-1 all +manpages 4.16-2 all +manpages-dev 4.16-2 all -mesa-common-dev 18.3.4-2 armhf -mesa-va-drivers 18.3.4-2 armhf -mesa-vdpau-drivers 18.3.4-2 armhf +mesa-common-dev 18.3.6-2 armhf +mesa-va-drivers 18.3.6-2 armhf +mesa-vdpau-drivers 18.3.6-2 armhf -multiarch-support 2.28-8 armhf +multiarch-support 2.28-10+rpi1 armhf -openssl 1.1.1b-2 armhf +openssl 1.1.1c-1 armhf -python3 3.7.2-1 armhf -python3-acme 0.31.0-1 all +python3 3.7.3-1 armhf +python3-acme 0.31.0-2 all -python3-debian 0.1.34 all -python3-dev 3.7.2-1 armhf -python3-distutils 3.7.3~rc1-1 all +python3-debian 0.1.35 all +python3-dev 3.7.3-1 armhf +python3-distutils 3.7.3-1 all -python3-lib2to3 3.7.3~rc1-1 all +python3-lib2to3 3.7.3-1 all -python3-minimal 3.7.2-1 armhf +python3-minimal 3.7.3-1 armhf -python3.7 3.7.3~rc1-1 armhf -python3.7-dev 3.7.3~rc1-1 armhf -python3.7-minimal 3.7.3~rc1-1 armhf +python3.7 3.7.3-2 armhf +python3.7-dev 3.7.3-2 armhf +python3.7-minimal 3.7.3-2 armhf -qtchooser 66-1 armhf +qtchooser 66-2 armhf -ruby2.5 2.5.5-1 armhf +ruby2.5 2.5.5-3 armhf -samba-libs 2:4.9.5+dfsg-3 armhf +samba-libs 2:4.9.5+dfsg-4 armhf -systemd 241-3+rpi1 armhf -systemd-sysv 241-3+rpi1 armhf +systemd 241-5+rpi1 armhf +systemd-sysv 241-5+rpi1 armhf -tasksel 3.52 all -tasksel-data 3.52 all +tasksel 3.53 all +tasksel-data 3.53 all -udev 241-3+rpi1 armhf +udev 241-5+rpi1 armhf -unzip 6.0-22 armhf +unzip 6.0-23 armhf -vim-common 2:8.1.0875-2 all -vim-nox 2:8.1.0875-2 armhf -vim-runtime 2:8.1.0875-2 all -vim-tiny 2:8.1.0875-2 armhf +vim-common 2:8.1.0875-5 all +vim-nox 2:8.1.0875-5 armhf +vim-runtime 2:8.1.0875-5 all +vim-tiny 2:8.1.0875-5 armhf -whois 5.4.2 armhf +whois 5.4.3 armhf -xxd 2:8.1.0875-2 armhf +xxd 2:8.1.0875-5 armhf
parent
121f843486
commit
3dc3f21499
@ -1 +1 @@
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buster/sid
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10.0
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@ -1,334 +0,0 @@
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<!--
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============================================
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Application bugs worked around in this file:
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============================================
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* Unigine Heaven 3.0 and older contain too many bugs and can't be supported
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by drivers that want to be compliant.
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* Various Unigine products don't use the #version and #extension GLSL
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directives, meaning they only get GLSL 1.10 and no extensions for their
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shaders.
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Enabling all extensions for Unigine fixes most issues, but the GLSL version
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is still 1.10.
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* If ARB_sample_shading is supported, Unigine Heaven 4.0 and Valley 1.0 uses
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an #extension directive in the middle of its shaders, which is illegal
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in GLSL.
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* Dying Light and Dead Island Definitive Edition redeclare vertex shader
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built-ins (specifically gl_VertexID), which causes the vertex shaders to fail
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to compile.
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TODO: document the other workarounds.
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-->
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<driconf>
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<!-- Please always enable app-specific workarounds for all drivers and
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screens. -->
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<device>
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<application name="Unigine Sanctuary" executable="Sanctuary">
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<option name="force_glsl_extensions_warn" value="true" />
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<option name="disable_blend_func_extended" value="true" />
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</application>
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<application name="Unigine Tropics" executable="Tropics">
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<option name="force_glsl_extensions_warn" value="true" />
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<option name="disable_blend_func_extended" value="true" />
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</application>
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<application name="Unigine Heaven (32-bit)" executable="heaven_x86">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
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<option name="dual_color_blend_by_location" value="true" />
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</application>
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<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
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<option name="dual_color_blend_by_location" value="true" />
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</application>
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<application name="Unigine Valley (32-bit)" executable="valley_x86">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
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<option name="dual_color_blend_by_location" value="true" />
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</application>
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<application name="Unigine Valley (64-bit)" executable="valley_x64">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
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<option name="dual_color_blend_by_location" value="true" />
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</application>
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<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
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<option name="disable_blend_func_extended" value="true" />
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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</application>
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<application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
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<option name="disable_blend_func_extended" value="true" />
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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</application>
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<application name="Savage 2" executable="savage2.bin">
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<option name="disable_glsl_line_continuations" value="true" />
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</application>
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<application name="Topogun (32-bit)" executable="topogun32">
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<option name="always_have_depth_buffer" value="true" />
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</application>
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<application name="Topogun (64-bit)" executable="topogun64">
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<option name="always_have_depth_buffer" value="true" />
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</application>
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<application name="Dead Island (incl. Definitive Edition)" executable="DeadIslandGame">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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<!-- For the Definitive Edition which shares the same executable name -->
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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</application>
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<application name="Dead Island Riptide Definitive Edition" executable="DeadIslandRiptideGame">
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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</application>
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<application name="Dying Light" executable="DyingLightGame">
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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</application>
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<application name="RAGE (64-bit)" executable="Rage64.exe">
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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</application>
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<application name="RAGE (32-bit)" executable="Rage.exe">
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<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
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</application>
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<application name="Second Life" executable="do-not-directly-run-secondlife-bin">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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</application>
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<application name="Warsow (32-bit)" executable="warsow.i386">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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</application>
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<application name="Warsow (64-bit)" executable="warsow.x86_64">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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</application>
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<application name="Rust" executable="rust">
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<option name="glsl_zero_init" value="true"/>
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</application>
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<application name="Divinity: Original Sin Enhanced Edition" executable="EoCApp">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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</application>
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<application name="Metro 2033 Redux / Metro Last Night Redux" executable="metro">
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<option name="allow_glsl_extension_directive_midshader" value="true" />
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</application>
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<application name="Worms W.M.D" executable="Worms W.M.Dx64">
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<option name="allow_higher_compat_version" value="true" />
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</application>
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<application name="Crookz - The Big Heist" executable="Crookz">
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<option name="allow_higher_compat_version" value="true" />
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</application>
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<application name="Tropico 5" executable="Tropico5">
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<option name="allow_higher_compat_version" value="true" />
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</application>
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<application name="The Culling" executable="Victory">
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<option name="force_glsl_version" value="440" />
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</application>
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<application name="Spec Ops: The Line (32-bit)" executable="specops.i386">
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<option name="force_glsl_abs_sqrt" value="true" />
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</application>
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<application name="Spec Ops: The Line (64-bit)" executable="specops">
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<option name="force_glsl_abs_sqrt" value="true" />
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</application>
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<application name="Kerbal Space Program (32-bit)" executable="KSP.x86">
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<option name="glsl_zero_init" value="true"/>
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</application>
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<application name="Kerbal Space Program (64-bit)" executable="KSP.x86_64">
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<option name="glsl_zero_init" value="true"/>
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</application>
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<application name="Rocket League" executable="RocketLeague">
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<option name="glsl_correct_derivatives_after_discard" value="true"/>
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</application>
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<application name="The Witcher 2" executable="witcher2">
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<option name="glsl_correct_derivatives_after_discard" value="true"/>
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</application>
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<application name="Unreal 4 Editor" executable="UE4Editor">
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<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
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</application>
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<application name="Observer" executable="TheObserver-Linux-Shipping">
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<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
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</application>
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<application name="Steamroll" executable="Steamroll-Linux-Shipping">
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<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
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</application>
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<application name="Refunct" executable="Refunct-Linux-Shipping">
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<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
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</application>
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<application name="Google Earth VR" executable="Earth.exe">
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<option name="allow_glsl_builtin_const_expression" value="true"/>
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<option name="allow_glsl_relaxed_es" value="true"/>
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</application>
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<application name="No Mans Sky" executable="NMS.exe">
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<option name="force_glsl_extensions_warn" value="true" />
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</application>
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<application name="ARMA 3" executable="arma3.x86_64">
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<option name="glsl_correct_derivatives_after_discard" value="true"/>
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</application>
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<application name="Wolfenstein The Old Blood" executable="WolfOldBlood_x64.exe">
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<option name="force_compat_profile" value="true" />
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</application>
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<!-- The GL thread whitelist is below, workarounds are above.
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Keep it that way. -->
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<application name="Alien Isolation" executable="AlienIsolation">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="BioShock Infinite" executable="bioshock.i386">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="Borderlands 2" executable="Borderlands2">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="Civilization 5" executable="Civ5XP">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="Civilization 6" executable="Civ6">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="Dreamfall Chapters" executable="Dreamfall Chapters">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="Hitman" executable="HitmanPro">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="Renowned Explorers: International Society" executable="abbeycore_steam">
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<option name="mesa_glthread" value="true"/>
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</application>
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<application name="Saints Row 2" executable="saintsrow2.i386">
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<option name="mesa_glthread" value="true"/>
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||||
</application>
|
||||
<application name="Saints Row: The Third" executable="SaintsRow3.i386">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
<application name="Saints Row IV" executable="SaintsRow4.i386">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
<application name="Saints Row: Gat out of Hell" executable="SaintsRow4GooH.i386">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="Sid Meier's: Civilization Beyond Earth" executable="CivBE">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="The Witcher 2" executable="witcher2">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="American Truck Simulator" executable="amtrucks">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
<application name="Euro Truck Simulator 2" executable="eurotrucks2">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="Overlord" executable="overlord.i386">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
<application name="Overlord 2" executable="overlord2.i386">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="Oil Rush" executable="OilRush_x86">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="War Thunder" executable="aces">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
<application name="War Thunder (Wine)" executable="aces.exe">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="Outlast" executable="OLGame.x86_64">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<application name="Spec Ops: The Line (32-bit)" executable="specops.i386">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
<application name="Spec Ops: The Line (64-bit)" executable="specops">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
<application name="Mount and Blade Warband" executable="mb_warband_linux">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<!-- around 18% performance increase in min and avg fps, max fps capped at 60fps. -->
|
||||
<application name="Medieval II: Total War" executable="Medieval2">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<!-- min fps ~21 ===> ~27 while standing still in game, also higher gpu load. -->
|
||||
<application name="Carnivores: Dinosaur Hunter Reborn (wine)" executable="Carnivores-master.exe">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
|
||||
<!-- around 30% increase in avg fps -->
|
||||
<application name="Far Cry 2 (wine)" executable="farcry2.exe">
|
||||
<option name="mesa_glthread" value="true"/>
|
||||
</application>
|
||||
</device>
|
||||
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
|
||||
<device driver="vmwgfx">
|
||||
<application name="gnome-shell" executable="gnome-shell">
|
||||
<option name="glx_disable_ext_buffer_age" value="true" />
|
||||
<option name="glx_disable_oml_sync_control" value="true" />
|
||||
<option name="glx_disable_sgi_video_sync" value="true" />
|
||||
</application>
|
||||
<application name="Compiz" executable="Compiz">
|
||||
<option name="glx_disable_ext_buffer_age" value="true" />
|
||||
<option name="glx_disable_oml_sync_control" value="true" />
|
||||
</application>
|
||||
</device>
|
||||
<device driver="radeonsi">
|
||||
<application name="ARK: Survival Evolved (and unintentionally the UE4 demo template)" executable="ShooterGame">
|
||||
<option name="radeonsi_clear_db_cache_before_clear" value="true" />
|
||||
</application>
|
||||
</device>
|
||||
</driconf>
|
@ -1,2 +1,2 @@
|
||||
Raspbian GNU/Linux buster/sid \n \l
|
||||
Raspbian GNU/Linux 10 \n \l
|
||||
|
||||
|
Loading…
Reference in New Issue